Note that the statue at the beginning will shoot out a fireball and you want to be ahead of it at all times. In the next room, the lava will go up and down, so use it to get to the left while avoiding spikes. This means you will be limited for both your fireballs (no flamethrower) and flight abilities in dragon form. Head left and through the snake hole to find yourself in the Misty Woods again. We need it! Before you have a chance to test it out completely, the volcano erupts and you're launched into a side-scrolling shoot-em-up section. This is the way to continue, but there's one more thing you can grab, which is to the right of the vine that just dropped. The. To get to the secret entrance, transform into the lion and wall dash into alter. As you walk up, there are three doors, each with their own challenges and rules. This magic basically does what the in-game pop-up box says; it spawns little tornadoes that move along the ground and bounces off walls, damaging any enemies in the way. Watch as I show you how to solve the mysteries of the Haunted House. Now third, then run to the other side. Knock this to the left, onto the middle platform, then dash into it twice to the right. You will notice the spider in the upper right corner of the screen, so get rid of it with some lightning. AboutPressCopyrightContact. Click the PC icon in Cheat Engine in order to select the game process. Continue dashing upward and head into the next room. As with the other side, if you happen to fall without succeeding, then there will be a small platform that brings you straight back up, allowing you to easily try again. The third part is a little trickier, as you need to swing from rings and use slingshots with the frog to get through it. Onto the normal path through the room, do the same as the first time, but when the block is on the second geyser, move it to the right when you can, then quickly hop over the geyser. You will need the Boomerang to progress, so make sure you grab the truffle. He can also spawn one of those hopping flames, as well as a dashing enemy. You should now land on the platform you made appear earlier, allowing easy access to the platform above you. There will be some more geysers here, separated by a wall that has a tiny opening near the top, small enough that only a snake would fit through it. Standing in the middle of it will reveal a button that will activate it, turning it into a fast travel portal, meaning you can travel back to the Village of Lupia, if you need to for anything. Go to the room with the rising and falling lava, finding the platform in the middle that brings you to that one door. Monster Boy and the Cursed Kingdom picks up the gameplay of classic platforming adventures such as Wonder Boy and Monster World for a new generation of game players. Start off with the pink one, which is easy, as the three stars will go on the bottom. It should be noted that the masked slimes shield all attacks from the front, although you can still stun them with a stomp while next to them. It will fly off, leaving behind a vine for you to climb to the ledge above, allowing you to delve deeper into the forest. Upon landing again, some literaly fire waves will appear, so avoid them by dodging in the blank spaces. Crawl through the hole, then dash up the incline and into the next room. For now, climb the wall to the right and continue in that direction until you get to a locked door. This area is a bit east of Skullrock and is called the Pirate Shore. If you fall, there will be a platform that takes you back up to the three bats (right). To open this chest, look at the little icon on the face of it, which indicates the magic required. Going inside the door it would be wise to have fire magic or the Flame Sword to light the torches in the area. You can then use the pig or lion to ground-pound the button on the left in order to change which circle youre rotating. Besides that, he can also toss his mushroom cap at you, which seems like it can poison if you get hit by it; you can duck under this to avoid damage. To begin, move the block to the right, where it will fall onto the geyser. Monster Boy and the Cursed Kingdom Published on August 12, 2019 by Darren Jacobson (aka Professor Q) 4.5 out of 5. Once you get past the vines with spikes underneath, you're finished and can move onto the next room. Date de sortie / Release Year: - 2020. The button will change the color of the latch in the middle of the rings, which will allow you to rotate the circles with the frog's tongue. It moves pretty slowly, so you should be able to see where you're going without too much danger. Thatll hit the switch, and were done with the second door. Kaze and the Wild Mask Cheats and Tips. In actuality, you can cause him some discomfort by double jump and hitting him in his head area. In the next room, you'll find the same lightning statue thing and upon hitting it with your spell, some enemies will spawn. (?) Continue dashing to the right, knowing that this room is rather lengthy and there are many obstacles. There is one of those previously mentioned small holes to the right, so squeeze through it to come to that one room with the stone block (the bomb symbol on it). If you fall in the water at all, then you will begin back at the beginning of the boat ride, near the shop. Watching out for the spider up here, make your way to the top platform to spot a lever. Once you reach the end of the platform, transform into the lion, walk off and bounce attack the crab over to the other side. Enter the door to finally arrive at the fourth, and final, gong. Yakuza 6: The Song of Life Cheats and Tips. Now walk over to the left, walking over the first button so that the lift goes up with the stone head, and make your way up there via the opening we made with the bomb. Our uncle has turned us into a fat little pig and we now move much slower, have no weapon and can only rely on our fist and fire spell at the moment! Start at the left geyser and pound it down twice, then the second from the left needs dropped one. The slingshot connects you with a spring that bounces you backwards, so fall a little bit to catch the ring. Alright, to get to the final gong, you'll need to take a long and scenic route, so return to the professor and take the exit to the left of him. When you see a blue chest above you, quickly jump up to it and open it for a Legendary Gem. Both of these can be defeated to earn money or even hearts, if you're running low. You can use the downward thrust to freeze the enemies for you to stand on (left). They are doing nothing but floating there, and there is a sign on the ground underneath them. They are only there, in case you need to replenish magic. You're basically going all the way back to your home from the very beginning of the game. You'll have to freeze this in two spots to get past, so start high for the first one, then go lower for the second time. The lily pads are safe to stand on, but the brown ones will sink if you prolong your stay. Once you reach the ledge above the lightning platforms, use a fireball on the rope to finally free Jill. You have a big checkpoint here, as well as a Nurse and Magic Shop, which can only mean that a boss is probably next. If you want the gem, you will be racing a fireball (left) that will block you from getting the chest if it gets ahead of you (right). There will be fire serpents here that you'll need to freeze, then use them as platforms to reach the right side. To make matters a little worse, there are the same mud monsters from in the Cave of Roots, plus the bats in the air will shoot fireballs at you or swoop down at you. Double-click the .CT file in order to open it. The puzzle basically consists of four buttons, that when hit, will turn the face on the totem behind it. First, dash to the right and stop right underneath the first opening at the top. You'll need to get to the far left side either way, but the mud pit will suck you down if you stay too long in it. For this one, you need to use the Boomerang, so shoot one at the chest to open it up and grab yourself 50 coins. Once you get to the exit in the bottom left, enter the next room and open the chest in the middle to acquire the Lion Talisman. Jump to the exit to find an annoying room with a bunch of geysers, some lavafalls and the annoying flying enemies. If done right, the fireball will make it past the blade and hit the lever. You will need to go into each room, follow the rules before you and you'll unlock a gate leading to the second relic. These enemies drop coins, though, so it might be in your interest to get rid of as many as possible. Voldrake is definitely intimidating with his size, plus he's hanging out in the background, where it looks like you can't hit him normally. At the end, you will have to fight some enemies, starting with crabs, then bats, alligators and finally, a skeleton. The middle room will have you climbing a vertical area, where you can't use direct or indirect attacks, so avoid the enemies for the most part, until you reach the top. At the bottom, some Ice Boots will be waiting for you in a chest, so equip them once you've grabbed them. Head inside to find another Super Thunder Truffle, upping the lightning magic up to ten uses now. After the lion section where you avoid being crushed, you can jump into the ceiling at this spot to find a hidden snake hole (left). If he pops up from one of the ground ones, run over and begin wailing on him with your melee attack before the boss has a chance to attack. So from all of that, I think we can gather roughly which areas we need to go, so lets find them! For now, drop down and head to the bottom left corner to find a switch behind a wooden barrier. You will have a choice of a left or right side with some spikes, with the left being narrow and just containing some coins, so go right to be safer. You're now in the upper part of the big room with the serpents and while you can drop down to the lower section, there is an exit in the upper left that leads to a coin chest. Hop down to it when you can and simply wait until another serpent appears to the right. You need five pieces to do anything with it, but it's nice to have it out of the way. Transform into the dragon and kill some baddies. The real boss will show up now, which is a little snake, but don't let its looks fool you. You can now ground pound the block to move the geyser all the way down to the ground. The second puzzle is a little more involved and definitely more skill-based. Sometimes he will drip it as the platform moves, and he can also send it out in a fan-like pattern. When you get to the left, sparkly one, it will move to the right and allow you to finally exit through the top. Inside, you'll find Jack's sister, Jill, but before you can do anything, a boss appears. When you get to the part with the arrow pointing down and to the left, wait until the lava starts going down again before moving. There's not much you can do here, but you can use lightning magic to take care of the spiders as you move right. hope this guide help you. The cookie you brought back mentions to see the Sanctuary Keeper, if you wish to find the three great relics. Coming out the other side on the bottom, goboingagain (try not to hit the crab)then make your way over. However, you can dash into these blocks to make them move, so this on the first two. To get the Power Gem, you will have to use the upwards dash on the blocks to guide the boulder to break the stone blocks. Note that you can move slightly to the right as you butt stomp, so that makes it a little bit easier. There is a door to your upper left, but you can't reach it right now, so just continue to the right for now. However, if you stand underneath him and use your lightning spell, then it will hit him, negating his attack. Once you do this, push the stacked ones to the right and hop down from above to reach the upper right ledge. With the gates open, you can make your way to the top of the room and open the chest for a Power Gem. Take care of the bat, then ride the moving platforms to the button, pounding it to make another platform appear, bringing you up to the next screen. Ignore that for right now and drop back down, exiting to the right. Quickly destroy the bomb blocks at the end, then jump back onto the serpent, ducking underneath the next wall. In the lower right corner is a button on the ceiling, which opens the ceiling to the right of it, but there's nothing there. Use your new Boomerang to hit the enemies in the cages, making sure you're on the same level to try and catch it. This room is back outside, with a lone mushroom, spider, some vines and a spring on the left side. Swim down and use your Morning Star on the blocks As you walk up, there are three doors, each with their own challenges and rules. The next room will have some large geysers pop out of the ground from the right and left positions, with the middle one being dormant. Main Walkthrough Crystal Caves First talk to the Cat in the village of Lupia to get a hint on the location of the Crystal Caves. Exit the large room with the rising lava via the top left, where it's just a short hop over a geyser to reach a room with the professor from the temple and a big save point. With that impromptu boss done, you'll land back in Aeria and while having a conversation with your brother, Mack Malino shows up to steal your Dragon Talisman. Keep going until you reach a ledge that you can send another boomerang through, cutting a rope that's holding a cage with Pepelogoo. As the serpent coils upward, wait until it's level with the blocks, then switch to the snake and bust through, opening the chest for 50 coins. Heal up, refill magic, then step forth to the right to come to the boss of this place. See those blocks on the ground? Doing this makes a vine appear to the left of the lever; luckily, it's not on a timer. From left to right, the right combinations are: Completing this little puzzle will make the Mushroom Key drop from the sky, so pick it up and use it on the nearby door. If you're very good, you can bypass the rest of this area by shooting some venom at the peak of your jump and hit the switch at the top. Return to the room with the professor and exit to the right. After hitting the button to spawn the boulder, you need to charge upwards to knock the blocks into the air, which will give the boulder enough momentum to move onto the next path. Ground pound the bat in the air (left), then hold left to reach the door on the branch (right). This will lead you to the next dungeon, but you don't have the key right now. If you recall the mural, you should have a good guess what you need to do here in this room. Do this for the two blocks to bust open the path to the blue chest, which contains a Power Gem. The first two clues are for IV and II, but you'll need to move left a little bit to spy a hidden "III" that must be pieced together with trees in the background, with the face on a rock to the left of it. There is a hidden lever here that requires the pig's nose (left). Either use your frog's tongue or dash upward to find a false ceiling, leading to a door, letting you grab a Super Boomerang Truffle. Continue upward to find a blacksmith on the right, as well as a hidden door on the left (pig's sniffer), which is housing a fast travel portal. The objective is the top of the middle, but the middle geyser isn't going to get you there in its current state, so you'll need to drop another stalactite on the right side now. Dash and ground-pound your way through the blocks. When you get to a slime with a spiked helmet on it, attack it from behind to defeat the creature. Breath of Fire II - Guide and Walkthrough - Super Nintendo - By . but the soundtrack announcement I hope it's not. To get to the other, you'll need to head to the right side, pretty much straight across from the first button. In the previous room, you can down upward dash up the left side to the checkpoint. Activate the trainer options by checking boxes or setting values from 0 to 1 You do not have the required permissions to view the files attached to this post. Its colorful world is family friendly and inviting. Here, you'll have to move blocks around to allow your friend to reach the top of the room. Share How Metroidvania is it? It is near the sewers entrance at the Village of Lupia. Head. Equip your fire sword and strike the creature twice to make it grow, then don the ice sword and wait until it's on the right side. The ceiling will be coming down in this section, and some enemies will pop out of the lava, chasing you. Multi-languages:English, Polish, Spanish, French, German, Italian, Portuguese, Simplified Chinese, Traditional Chinese, Korean, Russian and Japanese. Grab it with the frog's tongue, then make your way back to the upper left, spitting it out to open the door. Dash upwards and cross the shaky bridge to your right. You can find those earned achievements in your Game-Main menu or you can view them if you signup at one of the Steam communities. What you need to do is latch onto the ring with the frog, then while you're in the air, quickly switch to the snake to stick to the moss. At the top, there is a hidden alcove in the ceiling at around this spot (right). Now head through the door and grab the Ocarina. Monster Boy And The Cursed Kingdom > General Discussions > Topic Details Date Posted: May 28, 2019 @ 5:18am Posts: 32 Discussions Rules and Guidelines More discussions 2 Maybe this is a joke . Should you perish, then you won't have to do the whole running sequence again, so that's a plus. After the shower of coins from the boss' dead body, you will finally obtain your first orb, the Great Orb of the Snake. At the top of the room, you can only go right, so head in that direction and keep going right, into a room with four fireballs shooting down from the ceiling. When you're at the bottom, head right, turn into the snake to cling onto the moss and dash your way through the blocks. Dash up, then left just a tiny bit, then up to finally reach the chest that contains a Life Heart. . The Ice equipment really helps out a lot inside of the Volcano (left). Time your ground pound to make the beehive drop on Big Venom (left). Get up to the level with the serpent and take the left exit here, continuing into the room that filled with lava. See where you 're going without too much danger to a slime with a spring on the bottom more.... You need to replenish magic the switch, and were done with the serpent, ducking underneath next... Chest above you the level with the gates open, you 'll find Jack 's sister, Jill but. So avoid them by dodging in the blank spaces a blue chest, look at the Village of Lupia though. Definitely more skill-based can gather roughly which areas we need to freeze, then left just a bit! 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